Renaissance Museum App · MDC5210

MOHA

Heaven on Earth

A digital companion to a Renaissance museum exhibition — explore the artworks, learn their stories, and take a piece home.

UI DesignUX DesignDesign SystemInteraction Design
MOHA app — artwork detail and gallery screens

Role

UI/UX Designer (Solo)

Type

Museum companion app

Discipline

UI / UX Design

Year

2024

The idea

MOHA is the digital extension of a museum's special exhibition, 'Heaven on Earth: The Treasures of the Renaissance'. It brings the works off the wall and into the visitor's hand — to explore, understand, and connect with the art before, during and after the visit.

The interface is dark and cathedral-inspired, foregrounding the illuminated artworks while refined typography and gold accents carry the Renaissance aesthetic. Every screen balances visual storytelling with quiet, functional clarity.

As the sole designer I built the full experience — the design system, the artwork and artist journeys, and a personalise-and-purchase flow — grounding each decision in UX laws and a comparative study of Google Arts & Culture, the Met app and Saatchi Art.

Walkthrough

MOHA in motion

Design system

Cathedral-dark, gold-lit, deliberately quiet.

Colour palette

Primary#0b0a09
Neutral#ece4d6
Neutral#8a8073
Accent#c2a063

Typography

Aa

Pinyon Script — poetic accents

Aa

Poppins — structure & body

Inside the app

From the exhibition wall to your hand.

Swipe to explore
About the exhibition
Artist profile
Artwork detail
Gallery
Merchandise preview
Cart
Checkout — shipping details
Checkout — payment
Order confirmation
Current orders
Profile & settings

Meet the artist

Stories behind every masterpiece

Each work opens into the artist's world — life, dates, and the ideas that shaped the piece — set against the artwork itself in full, illuminated detail.

Meet the artist

Take a piece home

Personalise & purchase

Turn a favourite artwork into a tote, bottle, t-shirt or book. A focused, single-flow checkout makes gifting and collecting effortless — the exhibition, extended past the exit.

Take a piece home

Grounded in principle

UX laws, applied.

Jakob's Law

Familiar e-commerce patterns — home, search, cart, profile — so visitors navigate without a learning curve.

Fitt's Law

Primary actions are large, centred and within thumb reach to reduce interaction time on mobile.

Hick's Law

Each step offers limited, clear options — one artist per page, four merch types — easing decision fatigue.

Miller's Law

Information is chunked into short, scannable sections so essentials sit within the 7±2 memory rule.

Law of Proximity

Artwork, price and action are grouped to make hierarchy and relationships instantly readable.

Von Restorff Effect

Gold accents on key actions stand out cleanly in an otherwise monochrome, cathedral-dark interface.

Step inside

Walk through the MOHA prototype.

Open the prototype