Ishika Desale

Renaissance Museum App · MDC5210

MOHAHeaven on Earth

A digital companion to a Renaissance museum exhibition that lets visitors explore the artworks, learn their stories, and take a piece home.

  • UI Design
  • UX Design
  • Design System
  • Interaction Design
MOHA app, artwork detail and gallery screens
Role
UI/UX Designer (Solo)
Type
Museum companion app
Discipline
UI / UX Design
Year
2024

The idea

MOHA is the digital extension of a museum's special exhibition, 'Heaven on Earth: The Treasures of the Renaissance'. It brings the works off the wall and into the visitor's hand, so they can explore, understand and connect with the art before, during and after the visit.

The interface is dark and cathedral-inspired, foregrounding the illuminated artworks while refined typography and gold accents carry the Renaissance aesthetic. Every screen balances visual storytelling with quiet, functional clarity.

As the sole designer I built the full experience, including the design system, the artwork and artist journeys, and a personalise and purchase flow. I grounded each decision in UX laws and in a comparative study of Google Arts & Culture, the Met app and Saatchi Art.

Walkthrough

MOHA in motion

Design system

Cathedral-dark, gold-lit, deliberately quiet.

Colour palette

Primary#0b0a09
Neutral#ece4d6
Neutral#8a8073
Accent#c2a063

Typography

Aa

Pinyon Script for poetic accents

Aa

Poppins for structure & body

Inside the app

From the exhibition wall to your hand.

Swipe to explore
About the exhibition
Artist profile
Artwork detail
Gallery
Merchandise preview
Cart
Checkout, shipping details
Checkout, payment
Order confirmation
Current orders
Profile & settings

Meet the artist

Stories behind every masterpiece

Each work opens into the artist's world, covering their life, dates, and the ideas that shaped the piece, all set against the artwork itself in full, illuminated detail.

Meet the artist

Take a piece home

Personalise & purchase

Turn a favourite artwork into a tote, bottle, t-shirt or book. A focused, single-flow checkout makes gifting and collecting effortless, extending the exhibition past the exit.

Take a piece home

Grounded in principle

UX laws, applied.

Jakob's Law

Familiar e-commerce patterns like home, search, cart and profile, so visitors navigate without a learning curve.

Fitt's Law

Primary actions are large, centred and within thumb reach to reduce interaction time on mobile.

Hick's Law

Each step offers limited, clear options, such as one artist per page and four merch types, easing decision fatigue.

Miller's Law

Information is chunked into short, scannable sections so essentials sit within the 7±2 memory rule.

Law of Proximity

Artwork, price and action are grouped to make hierarchy and relationships instantly readable.

Von Restorff Effect

Gold accents on key actions stand out cleanly in an otherwise monochrome, cathedral-dark interface.

Step inside

Walk through the MOHA prototype.

Open the prototype